@Don Von Alpha Dom
I think she mean that the watermark is in a material no 0 for example and this material number has a texture of the product it self if you remove the submesh you will broke the product xmf
-- Fri Feb 05, 2021 1:21 am --
@Don Von Alpha Dom
Can you illustrate what is the steps I need to do exactly. ... step by step
And in blender or sketch up I just write a 3d text? Or I do it with some techniques
Because I really don't know how can I locate it