xhynrae wrote:http://www.imvu.com/shop/product.php?products_id=20689242How is this done? That no matter the material used it still has dimension and depth?Ive creating in max using shell & extrude.Yet if opacity doesnt reach outer edges it floats.
I'm no expert on the subject but here's a picture of the original mesh in 3ds Max, maybe that will help.

I couldn't get the perspective view to behave, the mesh loads in far from the camera and moving it breaks the other viewports. Had trouble with it in both 3ds Max and Sketchup. Maybe it got messed up when I converted the xmf from IMVU to a 3ds file.
I bet
@axiom
knows more about this though, she's really good with 3ds Max and has done some pretty amazing things with it.
Would be neat to figure out how it was done.